The concept is solid. I'd really like to see how a turn unfolded or a time line showing what's happened. That would be amazingly helpful to know what impact is being made in the fight. Also the time thing for winning means that I just backed off and then healed constantly and I won ezpz. I think there's a really solid game in the mechanics. It looks like you spent a lot of time designing actions and balancing which is super promising for a game like this. It really just needs some art uplift and a few ui updates. Also small ui issue, the words block the hitbox for the SYS button which makes it hard to click.
Great job on this :)