5 stars on music/sound for that death sound :)
This game has potential. It needs more clues to figure out what you're supposed to be doing. Right now I feel like I'm just brute forcing everything. If there's something that gets drawn in front of me I assume it's not something I'm supposed to deal with. I found the pills and gave them to a guy on a carpet. I found a snake in a toilet but no stick.
Also I found out that the gun gets dropped by a guy in a room after an amount of time. Having events like that means that I'll need to go stand in each room for as long as possible to find out if things will happen like that. And if I prevent his death and time goes on longer, that means I'll have to go wait in every room again to find out if there are any new random events.
It's a good start to detective game. It just needs a trail of breadcrumbs to follow for the player.
Good job on this :)