(I rated this game in all categories, but I didn't always have something to comment on for some categories so I omitted those from this review).
Gameplay:
It runs like a typical visual novel, if a little buggy. A couple times I had windows pop up about "so and so song not being played in channel 2" or variations of that, but I was able to keep playing for the most part.
Main thing I would have liked to see, what's common is sometimes visual novels allow a "skip" option to progress through parts of the story you've already seen. I'm not sure how doable this is in RPGMaker specifically, but it would have made it a lot easier for people trying to see multiple endings than just having to click through all of the dialogue over again. I appreciated being able to save whenever, but it has it's limits.
Story:
Story was pretty interesting, I enjoyed a lot of the writing too. The first ending I got was Ending 3, which honestly I was expecting. But I was surprised by endings 4, and then ending 1 and 2- 1 felt the most realistic, and I appreciated it. I also only realized at the end why her name was "Fawn", hahaha.
Presentation:
It's works well for a visual novel, though it's a bit buggy in some areas. I think some of the UI could have been spiced up a bit. I think the art is lovely, though it was a little visually confusing sometimes, mostly when Fawn would show up in the backgrounds in a pretty different style than the talking sprites.
Horror
Sound design was excellent here in moments were Dana was scared, and I appreciate how there's plenty of moments of horror, even at the beginning when there's "nothing" to be scared of.
Overall:
If it were me, I would have tried to use a program like Ren'Py or other program made more specifically for use with visual novels to avoid some of the more buggy aspects, and a lot of those programs include things like the "skip" option automatically which helps when trying to get all the endings. But otherwise, it was a pretty neat little game! Good work!