Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Morse (he/they)

6
Posts
2
Followers
3
Following
A member registered Jul 06, 2023 · View creator page →

Creator of

Recent community posts

currently living this exact same thing, sorta helped get out some of the feelings haha

thank you. this was a beautiful game

this looks incredibly helpful however i dont have a windows device, would you ever consider making a version for mac? if not does anyone know anything similar for mac (im a bit too smallbrain to figure out renpy on my own haha)

hey, thank you so much for your review and constructive criticism! the thing with the clashing art styles is because the cgs were done by me and the sprites were done by trinket.  hopefully in any future projects we can make it blend a little smoother, haha!  thank you for your kind words and hopefully we can implement some suggestions in any future projects.

yeah!! you are incredibly talented and i am so excited to see what else youll make in the future

overall it was decent! the gameplay was fairly basic, as was the story, and i do think that the keycards and codes could have been better implemented, but i liked it well enough.  one lil suggestion for ya: sound design is very important for building an atmosphere.  you dont necessarily have to have bgm, but some difference in sound for walking on different tiles, the creaking of the walls, dripping water, rustling of paper...it all could come together to make this an even better game.  im looking forward to see what you end up doing in the future, though!

this is a fantastic game! my only complaint is that the navigation in the tapes is a little hard, but...thats probably just a me thing, im bad at navigating in real life as well haha..loved the story, loved the presentation, and the sound design was absolutely an unsung hero of this, especially with the mother.  fantastic game, fantastic presentation, i think this is my favorite submission in the jam (and i helped make one of them)