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(2 edits)

It is so interesting to see how the different devs evolve the game differently. I really like the way your particle effects spread out widely - it has a cool, floaty feel to it. Kind of wish I'd done that, too. It's kind of like parallel universes :P

Good luck on getting picked up for day 6! I'm sure you're as anxious as I am, that your version of the game gets picked up again.

(2 edits)

Oh, the particles were Day 4. I repositioned some UI, changed the font, did some post-processing, and made the shop. I also added some improvements here and there!

Ah, yeah - I didn't really look what was done which day - good point :)

Oh, by the way, how did you get the music to work?

That wasn't me. Dean the gaming machine was the one who fixed that.