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Any clues on how to not get the bad ending? I've played through multiple times trying a few different ideas and nothing seems to work...

There is only one ending to the game ^^'

lol I see now that they were being sarcastic... I was assuming from the way things were worded in the description (good behavior will be rewarded, everything is a puzzle, true story is hidden in plain sight, etc.) that there'd be a good ending for making certain decisions or performing certain actions.  My suspicions were raised even more when I found that some of the windows upstairs could be boarded up. Couple that with the reference to a weapon being hidden somewhere and I think you'll see how someone might get the idea that there's a better outcome waiting to be unlocked. Bummer!

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There was another ending planned and some more story as well, this is actually a semester project, and the deadline was today. I might expand on the game in the future. Makes me really happy to hear that the story interested you ^^

My pleasure! Here's my playthrough if you'd like to check it out. 

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I'll gladly watch your video, I feel honored that you made one about my game :D