ACKKKKK THIS WAS SO LOVELY, I played this Orlam dating sim so many times, it was simply a perfectly executed experience!! (Even though sdsdfsdf these two are really the worst people to date each other sdfsfs)
WOW THIS IS SUCH AN INCREDIBLE, EXTREMELY POLISHED GAME?! Someone must stop you carrot, you can't keep getting away with this!! Truly your games make use of Ren'py in ways that I didn't think were possible! There was so much thought put into EVERY SINGLE DETAIL - From the content warning screen (mimicking a movie/theater ticket) to the lovely, elegant logo to the change of the title screen after the ending to the slight shake of the menu during one of the endings...(Even the itch page looks simply IMMACULATE)
All of the little visual effects are SO INCREDIBLE, I'm simply in awe! The intro sequence - starting from darkness, focusing on Orlam's eyes, before the "lights come on" and the music starts to play and you start to dance...I loved the swaying during the dancing animation, it was so immersive (while also not being too distracting, imo). All of the little text animations added so much dynamicism too! And (spoilers) the progression on Orlam's sprite during Ending 1 was TRULY FRIGHTENING. All in all this entry made use of O2A2's limitations SO CREATIVELY that I really don't think that you could have done it any better!
Your writing is simply my favorite, I adore it so much!! Especially your dialogue, this entry was full of IMPECCABLY written banter that was so fun to read and chock-full of character at the same time! Orlam's sprite was deliciously drawn, I really do love seeing his different expressions. And the little meat flowers on the start screen were so funny and clever! I also really enjoyed the use of the music track, and appreciated when you turned it on and off to fit the mood of the scene.
SPOILERS The character writing in this (and in OW in general) is so well-done. Oftentimes I am blinded by Genzou bias because of how good he is for Iggy, but then I remember how bad he can be, too, and this entry highlighted that. Even though Orlam is the "aggressor" and the "one in control," he's strangely vulnerable while putting on a strong front, and I really felt for him (especially when Genzou is being RUTHLESS in Ending 1). Even though they're so horrible for each other, the past history and their relationship really is heartbreaking...the hurt they caused each other can never be undone. The amount of drama that you managed to fit into this little snippet is TRULY impressive, I really do think that players could get a very good sense of what their relationship is like just from playing this!
SPOILERS AGAIN but I must simply gush about how clever the ending names are! Orlam ending with his own "variation" (solo dance) in Ending 1. Then "promenade" and "fallaway" referring to the same waltz position, but one where they are "moving forward" and the other where they are "moving backward." It is SO clever and I love how the names reflect both the dancing theme and the developments in each ending!
Overall this is one of the most impressive O2A2 entries I've ever played, but how can I be surprised sdsfds, I already know you're a garden vegetable magician!!