"set to win"
This isn't "being a 5-year-old" anymore, this is being arrogant.
Okay, TEMPORARILY ignoring that, firstly, I enjoyed Apocalypsis more BECAUSE it feels Scratch-like and not the opposite. Scratch games being Scratch-like is kind of the point of Scratch itself. If you want to make less Scratch-like games, learn other languages that, y'know, AREN'T SCRATCH. C# Unity is a good starting point if you know the basics of C++ or Java, for example.
On the contrary, this game tries to be less Scratch-like without trying to add any extra details on how it would be less Scratch-like. It doesn't have any outstanding features that differentiate it from other Scratch top-down shooters. In addition, it incorporates features very badly and is awkward to play; for example, the title screen is literally just some moving text and pictures, the gameplay is bland and predictable, the actions are hard to use and control, etc etc.
As for my personal opinions, this game is on the worse side of the spectrum; the sprites look like they're screenshotted from YouTube, there is absolutely no story or replayability, the controls are very janky (why is create turret and open skill tree, some of the most used controls other than moving and shooting, 2 whole keys away from each other?), and the game feels very cramped in general, with no room to dodge attacks and counterattack at the same time. Without taking into account the other things you have said to other people throughout the jam, I gave your gameplay 1-2 stars at best.
But now what if we take into account what you said to the other people that are participating in this jam?
You've said some hurtful things in the past to many of the jams participants while trying (emphasis on trying) to be passive-aggressive, but what you end up saying could be very hurtful to them. Sure, their games look like something you could fish out of a trash can down at the local Home Depot, but keep in mind that this is a SCRATCH game jam, not an actual one, so there are bound to be little Timmies making their first Scratch game and publishing it to the world.
If you REALLY want to criticize others this badly, I suggest you go to itch.io/jams and join an actual game jam with people that can create spectacular games with ACTUAL programming languages and not just block-based ones. Scratch is a community for children, and even though Cocrea might not be, it is still based on Scratch, which means that there are bound to be children in the community, so give them a break. Why try to get them to quit game dev entirely with their first game they want to show to the world just because you can make a better looking piece of "art" that's "better" than theirs? Arrogance doesn't help things, and never will.
Oh, and, as a final note: the "game" that you've been working so hard on?
It's missing a required extension, CanvasEffects.js, so it's literally unplayable for the time being.