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(+1)

Good work with a 3D project, puzzles were engaging, atmosphere was spooky. My biggest complaint would be the camera, walls could block it and it made transitioning between dimensions a little wonky.

Otherwise the instant transition effect is pretty good, especially with pushing boxes around and things like that. I bet you guys had to work out some annoying collision stuff for dimension switching, good work!

Thank you for playing our game and for reviewing it :D


Thanks for the review! Unfortunately the camera may be the only thing  that won’t even be fixed in the post-jam update, it was changed several times due to the difficulty of giving enough FoW to see where buttons and cubes are placed but keep a decent control system. Hopefully we can either add a ray cast to its distance so it will “zoom in” and move above all the walls or giving walls a normal to make them transparent  when in the way. Glad you enjoyed the game!