Good news! Collision testing is going great!
okay aCTUAL good news is I have a player object in a room and that's further than I've ever gotten before so yeah!! small victories!!
More actual good news is I'm beginning to understand how FamiTracker works and made an experimental loop that doesn't sound 100% horrible.
Next steps: actually making collision testing work and stop floating around the screen and remember some basic rules of composition. THE NIGHT IS STILL YOUNG.