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So, I played this game. Good job. The way you use applications may be a good idea. I saw the progress of this project develop to some extent. The thing is that there are some things that were a little lame. I didn't have any issues with some of it because I already knew some of the answers, but I felt the first room wasn't clear enough for a newcomer. Also, maybe this was intended, but copy and paste for Desmos could have been nicer though by the way you actually took the time to get the equations and stuff. Room 3 was a bit emotional with the story. It could have been nice to expand on that aspect. Like I'm not really for the dark tone of the Portal games, but this game sort of had the setup for something without really going into it. The audio reverser thing could have been nicer if there was a link or something though I did find my own. However, it was also lame that I could only know the number by looking up the song because the number seemed to be a lot bigger than it actually was. I also thought the passwords were all 5 numbers which was disproven in Room 3, but I had to try it to see. The ending was anticlimactic. Maybe that was the joke, but maybe if it had an actual ending instead of just looping back to the beginning maybe it could have been better. Also, there seems to be a lore contradiction. Like it was a game developer, but it was also a machine? Plus, it was inconsistent with there being audio and then not being. It might be better if it was more consistent. I prefer subtitles in this case anyway, so you could have gotten away with that. This game has a lot of potential, and the base work by itself is a good foundation and could even potentially stand alone, but it could be more as well.

Thank you for your thorough review!!  Trying to find a balance between spoon feeding the player and giving riddles that are so vague that they are not worth completing is tricky.  All of your feedback is helpful in finding that balance!