By the way, the web version won't load for me on Mac. It just stalls on the loading screen and the entire page freezes.
Viewing post in The lost Eternity jam comments
Unfortunately a bug on Apple's part in terms of WebGL 2.0 support - it will load but it takes forever due to shader compilation, and Godot expects more modern features to work properly. I think we can deploy a Mac version if you're really interested. (Godot 4 is affected, 3 used to work because they used a very limited set of WebGL 1.0)