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(+1)

Very challenging! Once I figured out how to use the short jumps to shimmy around I started getting a bit more comfortable with it. But when I fell a couple of screens I gave up ><!

Like the idea. It's funny though that the three jump is the weakest one. Did you try how it felt when the power was in reverse? 

Thanks! Yep, my wife had the same idea but after testing, I came back to the current approach. There were 2 main problems - 

1. it was not intuitive when playing - it's more natural to hold longer to jump higher, 

2. you more often use small jumps in a short period of time (to "shimmy around"), so it felt weird that you have to wait for it longer than the long jump.