Nice Nintendo throwback. It would be nice to have a goal like kill x number of each enemy and you clear the Island and win. The enemies also should agroo and try to kill the player.
Viewing post in The Legend of Zildo jam comments
Thanks for the feedback
Totally agree, i was implementing the dungeons but sadly i run out of time, i will be continuing developement in the future.
About the enemys, i pretend revisit the combat sistem as a whole so i decided not implement the enemy response yet, since it could probably been completely discarted.
You should start with the enemies in my opinion, it doesn't make sense to create more content if the basic game loop is not stablished. After you have at least some decent combat you should go to the rest. You can also make more changes to combat later on but it needs to be your first task in my opinion. ;)