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(+1)

I really enjoyed the simple but well-matched style of the game, the movement and different weapons were fun to use as well! :>
In terms of feedback, my suggestion would be to focus less on difficulty modes in future concepts, but more variety in map assets and enemies to enhance the game experience in that direction ^^

I really appreciate your feedback! I will make sure to implement that in the full game (its going to be a rouge like) :))