I played the WebGL version (you mentioned it was not optimal!) so I did run into some control issues etc. I love the set up and saying “this is where you come in” but ultimately the gameplay felt more like a payoff of reading about the story than the main event, if that makes sense. A bit more diversity in the environment could have kept me playing longer.
Nice job! Nice combat mechanics you implemented, it’s hard to do in a short time period of the jam, congrats!!