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(+1)

As a proof concept, it has potential, but if you are going to develop it further, it will need some more depth to the gameplay. It would be nice to see that if can hit say two (-2)s with a single (+4), that would also pop them.

Goo submission.

I’m not thinking much of that but eventually my plan is to have things like e.g. burst combos, possibly add some dynamics (like the pop pushes the surrounding numbers a bit), add bonuses (like recovering one life, strengthening the central attraction that keeps the particles from leaving the circle and so on), an anticipation of what the next particle will be, and so on. It’s inspired by Tetris and Puzzle Bobble, and I’d like it to have a similar arcade-y feel.