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Like the art, love the concept, would have liked even more ambiguity in the choices I had to make. I don’t know if this was on purpose, but I only saw each person’s info for a second or two before it went half-off the screen and I had to make a decision – the speed-reading aspect is kind of interesting but also anxiety provoking; I didn’t see the bars either. I enjoyed the humorous touch of having a lot of the not-game-relevant rules for the player’s job being written in what I’m guessing is an imaginary angelic language. I also got this error at some point:

that's... definitely not supposed to happen with the ui LOL but the experience it resulted in is interesting glad you enjoyed it