I am so glad you enjoy.
Of Evernost
Creator of
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Yay, another conversation, and a great topic!
Have you ever actually tried this? Asking an AI to make what it wants to make? I haven’t, but this makes me want to… Also I feel like there are fairy tales like this; in fact, I think I read one in elementary school where a fairy gave someone a wish and they wished her a very nice day, and something good happened.
It’s hard to say. I appreciated the mix a lot.
I liked the C.S. Lewis shoutout, and I didn’t 100% follow the argument after - will have to come back and try again, but I resonate with the idea that our desire for something transcendant suggests that it might exist.
Also thanks for mentioning my game!!
Well, here’s hoping it is helpful for you! …oh boy, the Magnum Opus is hard to describe. I’ve called it “an abusive agnostic romance with God,” which covers a lot of the thematic material despite how flippant it sounds; in terms of genre, there’s a lot of writing and will be more, and it roughly splits into poetry, very fictionalized magical realist memoir, and fantasy novel, and I’m turning it all into a gamelike thing.
Doing well, though creative progress on my overambitious Magnum Opus is on-and-off-again, which is a frustrating feeling. Have indeed been thinking I should show up but am intimidated by games that require lots of skillful and well timed clicking, haha, so this seemed like the perfect place to jump in. How about you?
This format is really cool, and the content is interesting too; thanks for sharing. Making art does indeed feel like screaming into the void sometimes. Also like the thoughts on pain – sometimes it is saying something needs to be fixed; sometimes it’s just part of our lots in life. Thanks for this, look forward to following along with the rest of the month.
Here’s a point-and-click collection of writing and hand-drawn art (oft minimal or ugly as sin or both; if I’ve succeeded, minimal and ugly but in a cool way ;) ) in the form of a room to explore: https://dreamswithopeneyes.itch.io/jennies-room. One of the first people to try it called it “a thinly encrusted mix of wonder and bleakness”
I’m starting small (though there’s still more than you think to read and experience), but Jennie’s Room will grow throughout the year, so stay tuned if you’re interested :)
Here’s the basic room:
Cute, fun, and soothing, cool art! If y’all keep working on this, I kind of want there to be more going on (maybe at some point in the game, or on a harder setting, players could be expected to memorize the recipes? maybe some other thing to take care of at the same time as the customers?) I also had a few problems picking up the herbs (sometimes one would get stuck under the mortar, and as far as I could tell the only way to use it then was to leave and come back – it would put itself on top and be grindable)
I don’t think I got very far, but I like the concept. Agreed, nice art, nice simple tasks for the work side, agree with those who’d like more than text for the fantasy side eventually. I have a pretty hi-res screen and somehow that (or something) caused the content to be very small and in the upper lefthand corner of the window. Does indeed feel very true to life, and agree too with the comment that you could play up the irony there a lot.