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Sorry for the late response as I basically never use itch outside of posting stuff about my main game.

The CRT filter is not actually a filter, it's just a video of a CRT effect playing on loop with low transparency. I had to do it like this because there's no free good CRT filters out there lol.

So it's just a video player applied to a RawTexture on the UI.

The camera bleed is from the default Unity post processing, as it's just chromatic abberation.

Thanks for responding, it actually looks sick for just a looped video. I'll try it out myself