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not bad! i like the way the sprites gently rotate toward where they’re going, and they move reasonably instead of just instasnapping. as it stands right now, the gameplay could do more to keep the player’s interest tho: there’s no punishment for missing pollen, so no motivation to play risky, and there’s no change in the difficulty curve over time. the music is nice, and i wish there were a settings menu where i could set it to only play my favourite track! (or a sound test, just keep it on loop)

How did you manage to play? 

(+1)

same way i always do when unity people post brotli-compressed content: go into the webinspector to grab the URL of the game, download the few relevant files into a local directory, decompress the brotli-compressed ones, and fire up a local webserver to play it from