Wow I’m really valuing the level select because I absolutely cannot figure out Narrow Passages lol. I personally would err more on the side of easier levels because man that ramps up quickly in difficulty. I’m no good at sokoban though. Is this jonathan blow’s burner account?
The SFX are really nice and fit well
I would’ve appreciated something more than color coding (e.g. like an arrow telling me i’m pushing or pulling)
In section 2 as well, the very first level both introduces a concept and expects an advanced maneuver by switching the two blocks
Section 4 started giving me baba is you vibes :) 4.2 had some weird interactions where it felt like i should be able to swap but i guess there was a main orb that was being checked and the second one didnt work
I think based on the feedback from the jam I would’ve focused more on tutorial and ramping up than adding new levels (although maybe the levels you added were easier haha)