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Nice work on this, the mechanic of going around beaming up things was really fun! The movement was a little hard to control at time, momentum can be a fun thing, but it seemed like the control would remain at its last input position, so there was no slowdown to the momentum which is essential. I would love some on-screen indicators for health or perhaps a way to see how many aliens you had picked up. Overall though this was a really cool entry, nice work! :)

Thanks James! Good tip on the slowdown. I will work on that. It's nice to hear comments about this, because I had gotten used to the mechanics, haha!

As for the health indicators, I do have the character sprite change as it gets damaged. But it is subtle. I could use something like a heart GUI to make it clear. And now that you mention it, it'd be cool to keep track of how many aliens were picked up and maybe factor that into a score at the end.