Managed to top the leaderboard in the kitchen!
Anyways, fun premise, and I liked how tense it felt (the music helps there), but it could still use some improvements. Regarding movement, the fact that you have to "charge" your jumps a la Secret Rings felt counterintuitive, and I might've liked if it worked like other platformers where you jump as soon as you press the button, with your upward momentum halting once you let go. It also felt a bit too slippery for my liking. Collision detection felt weird (dropping objects on mice was especially unreliable), and the graphics, while fine, could've been much better.