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(+1)

I wish players had a bit more agency instead of just going through the motions, particularly in a game with a training element. A good story is great and all but at least let us choose when to focus on the story vs when to focus on training.   

(+1)

Thanks for the feedback. An option to skip previously-seen training positions will be coming in the next update (significantly speeding up the training segment), but the ability to choose when to start the training is something I could add in the near future as well.