I wish players had a bit more agency instead of just going through the motions, particularly in a game with a training element. A good story is great and all but at least let us choose when to focus on the story vs when to focus on training.
Thanks for the feedback. An option to skip previously-seen training positions will be coming in the next update (significantly speeding up the training segment), but the ability to choose when to start the training is something I could add in the near future as well.