There were a TON of enemies all spawned in on frame 1. Is that intended?
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Thank you for taking the time to play my game and to leave a comment.
No - it's supposed to spawn a smaller amount of enemies at the start. However, the function that spawns enemies was being called in a loop during setup, which was causing the massive group that appears at the start. I've uploaded a hotfix for this: now the game setup at the beginning will spawn an amount that is consistent with the rest of the game.