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(1 edit)

Cool! I think a bit more variation in the overall pacing would be very beneficial, the game so far either gets too overwhelming with the amount of enemies or too boring if you are too strong. Maybe consider spawning the enemies in waves instead of all of them spawning "at once". A volume slider would be good too!

Sound options are currently in development, I guess the game hurt your eardrums, when you started it up ? Who does not know that issue haha :D Yes pacing and balancing are one of the hard aspects. It will be trial and error a lot of the time but we are giving our best. Thanks for the input !

Great! I'll join the Discord and keep an eye on the development