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(1 edit) (+1)

Pretty cool! It's very daring to take additional challenges for one jam (using only an SNES sounds and the different time signatures for the stages, though you didn't get to fulfill the 2nd one to the fullest), but i'd say you did pretty well! 

I like how you set down a groove and then develop on top of it before going to other places, because it gives a very nice structure to the tracks, and it makes the return to the groove oh so satisfying.

I'm personally not always very fond of the SNES quality of sound, but i think you took it and leaned into the sound and it's charm, and made it work pretty well.

Very nice!

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For context: I am a perfectionist to a fault; giving myself more confines such as using SNES sounds allowed me to work more quickly without getting lost in details - something I feel I would have done had I used only modern day samples and synths (even though I am probably more comfortable using them.)

Basically, I feel like I have to focus less on the mixing since the samples are already of a certain quality and sound that isn't going to change much - if that makes sense.

Anyway, thanks for taking the time to listen!

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Ohhh, that's actually a cool idea! Maybe i should try that sometime, since i tend to get lost in details too.