The gameplay is cute and fun, but I did have some trouble coming up with a strategy that would have secured the win condition. To that effect I would definitely think smaller maps with a puzzle goal would be a great move. I also like the idea of boxing in enemies, maybe as an alternate win condition for players who are looking for a fast paced game where you can knock out a couple of rounds over a lunch break or something like that. The music also fit the game well even if it's not custom, overall a nice gaming experience. I'll come back for the rating once the submission period is over.
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Thank you! With so little time in the first jam I ended up with something totally different to what I thought of first, but I'm liking the direction. It's only a glorified prototype at the moment, but I see some potential there. It'll also help work on jam projects after the event, as I always abandon them due to the rushed and ugly code base. I think the music could improve greatly, though I'm not too bothered by it for the moment. Thank you for your words and feedback!