I couldn't get any of the abilities to work for me aside from the speed boost, which kinda just messed me up because the base speed is already so high! The concept of weapon breakage could be super interesting, if the overall mechanics work a little more smoothly (controls, hit registering, etc.)
That said... the music is an absolute banger imo, having the announcer scream at me incredulously about my 5x multiplier was hilarious, and I'm a big fan of chain reactions, so chasing down explosive barrels in each room and watching everything blow up was a real rush!
Combined with the proc gen and overall game design, I feel like this could really go somewhere - nice job everyone! :)