Thanks for review. I did have intentions of having different camera angels particularly for fights or points of interest, and how the camera would change would depend on if you have sim sickness mode selected or not (i.e fade/teleport or smooth movement). But I was running out of time and rushing to get it done.
I was actually inspired by Dan the Diver games you streamed. I think I made the game my own, so it's not considered a rip off. But like that game I was hoping there would be enough random "Escape pods" to be able to get one without running out of time. Actually, what I should do (and may do it still) is every time you kill a blue bug alien, it adds a teleporter to where it was.