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(+1)

Good progress so far!

When the fire button is tapped, the game enters a state where enemies can move freely and attack without player input first. This also causes the player to be able to move between tiles instantly.

This glitch can be worked around by holding the fire button until the inventory is highlighted, then by releasing. Enemies will behave as they should, as well as the player animation functioning as normal.

Cheers!

(+1)

Thank you! And thank you for your feedback. You are right! That is a bug. I have already fixed it, but we are not allowed to upload new versions while the voting is ongoing for the AmiGameJam.

We will upload the fix as soon as we are able to.🙂