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So my goal for today was to work more with maps and events, and I think I'm getting the hang of it. My problem right now is switching the player from map to map when they reach the edge of the screen. The solution I worked out is to add events that transfers the player to the next map once they reach the edge (those gray squares).

The problem is that it doesn't matter which direction they approach the edge. If they arrived at the other side and walked down for example, they'd go back to the previous screen.

Can anyone who understands RPG Maker tell me how players switch from map to map?

(+1)

Messed with it a bit more. My solution right now (until I know if there's a real method) is to spawn Paula one square away from the event triggers. That way the player always has to approach the edge to transition.

yep this is typically how i would solve this problem in rpgmaker!! some neat mapping coming along--i'm excited to see it with the sprites.

I did a quick google search and here's a thread that might help? http://www.rpgmakervxace.net/topic/6958-transferin...

Also its okay to be directionless, a lot of times stuff gains a life of its own as you work on it!!! You also already have several ideas of things to add personality to your game - the candy thing is extremely cute, for example! I look forward to seeing progress!