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This was alright. I liked the crisp artstyle and the song, and making a randomized level in a short time is impressive. I didn't like how the enemies just pop up in the room after you've already entered and ambush you, it felt kinda cheap to keep getting hit by enemies that I couldn't know where they'd appear. It would also be nice to have a little more variety than it always just being 2 guys, though with 3 guys we might not have enough time to take them out. Maybe another enemy with less health? Couldn't beat it, best I did was 7 rooms remaining. This was pretty good all out, I think the presentation is its strongest suit.

Thank you for the strong feedback! Some of these things I wasn’t even thinking about when making the game, but now that I’m getting this feedback, playing it again I feel the same way. I’m going to be moving forward with these things in mind.