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(+1)

not very deep, but very well polished. 

the scenes look great, love the style, and runs like a clock on ouya, which is quite hard to do.  

downsides are the lack of depth, you can see everything the game has to offer in 5 minutes, but it is a game jam game so I can't fault you for that too much.  I know there was more planned, maybe use this as a basis for the next jam.

the other is the issue of difficulty curve.  the number of ghosts ramps up quite quickly and they can kill you quite easily.  some health pickups and some UI information would also be welcome.  

overall very nice.  

(+1)

Honestly, this feedback makes me happy. Thank you! I’m brand new to 3D Art with textures, and have never made an interior space before, so I am floored to hear that I was able to make scenes someone would say look great and have a style.

Also, thank you for appreciating the performance. Alongside texturing models, I had to learn Level-of-Detail and baked lighting to keep the frame rate up.

I plan on updating the game whenever I get time to work on it, I really want to play this game with all the spells, rooms, and enemies in it.

Thanks for playing!