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Fun game! I'd never heard of Pocket Platformer, it seems like a pretty useful tool, especially for a jam/prototype game. The different levels were each individually interesting, the intentional secret warps as a nod to speedrunning were fun to find, I'm sure there's more that I missed.

A few people mentioned glitches that would jump the player, sometimes backwards. Not everyone realized that they are meant to be secret ways to speed up the game. Thank you for the note!