Hello there.
Sorry that you're experiencing this issue. In order for me to track down what might be causing it, I need to ask some questions:
- Are you using MV or MZ?
- If you are using MV, are you also using YEP_ItemCore?
- If you're using MZ instead, are you also using YEP_ItemCore via FOSSIL, or from the Independent Items patch I'd made for use with my crafting system plugin?
- If you are using ItemCore, are the food items giving the buff an independent item? You set this by setting an item quantity limit in the plugin parameters of ItemCore.
I ask these questions about independent items specifically because they change the item ID of the item, and it might cause issues with this plugin detecting which item had been used (due to an oversight of mine, most likely). Clearly it knows the item being used is a favorite food, as it plays the sound effect, but it's not applying the effect to the actor, so something is going wrong.
~Ramza