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"The only thing I would change may be to decrease the map size. There were some areas that were open and didn't have enemies or anything." Yeah, I learned this one after making level 3 (It's actually the first one made). Do you think that way only about the third one or all of them? There is also an issue that all of the rooms are empty, but I don't have the capabilities to decorate them. 

(+1)

No not all the levels. Level one was great good size and each room had a clear purpose i.e. new mechanic or there is an enemy to avoid.

As an example this is a room in level 2,

there's no enemies or items so I think making the room simpler would serve the same purpose but like I said it's minor