I had a lot of fun with that disappearing effect :)
Anyways, I've updated the game with more options for the camera controls, if that interests you. You've actually got a really good point when it comes to how you can skip the traps on the return trip; that might've been intentional when I was designing it, but the beach area is a weird exception. Maybe I should've designed every area kind of like that?
Thanks for the feedback!