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I had a lot of fun with that disappearing effect :)

Anyways, I've updated the game with more options for the camera controls, if that interests you. You've actually got a really good point when it comes to how you can skip the traps on the return trip; that might've been intentional when I was designing it, but the beach area is a weird exception. Maybe I should've designed every area kind of like that?

Thanks for the feedback!