Man, I am so divided on this game. It's good, and it's bad, but I don't know if it's so bad it's good.
The concept is really good. It's like... Scribblenauts, but incredibly cursed. It's almost too good, though. I could see this working as a really earnestly good game if executed well.
Some of the items are really hard to draw, and the detection is sometimes iffy, which sometimes has hilarious results but usually is just incredibly frustrating. This is where the bad comes in. I felt like I was fighting with the game way too often, and it wasn't really fun.
The puzzles themselves are silly fun, though, and the whole game has a feel of whimsey to it that I really liked but again am not sure it's really so bad it's good. The art style is just kind of neat. I do like how the modifiers were incorporated.