Honestly the space environment was really calming and marvelous to look at, it was the alien ships that made me worry, trying to get the ore into the base was a hassle though, not a fan of the attaching and de-attaching mechanic as it got confusing quick, but I understood it later. The classical music reminds me 2001 a Space odyssey for some reason, It's a pretty creative game I'll give it that
Viewing post in Ores from the Void jam comments
Originally the enemy AI was supposed to be more polished, but we ran out of time so the gameplay itself suffered a little as a result. And we actually changed it (after the jam) to where your ship would auto attach/detach when switching ships because it did feel kind of pointless to have as a separate mechanic. Thanks for playing!