On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

Honestly the space environment was really calming and marvelous to look at, it was the alien ships that made me worry, trying to get the ore into the base was a hassle though, not a fan of the attaching and de-attaching mechanic as it got confusing quick, but I understood it later. The classical music reminds me 2001 a Space odyssey for some reason, It's a pretty creative game I'll give it that

(+1)

Originally the enemy AI was supposed to be more polished, but we ran out of time so the gameplay itself suffered a little as a result. And we actually changed it (after the jam) to where your ship would auto attach/detach when switching ships because it did feel kind of pointless to have as a separate mechanic. Thanks for playing!