Kind of reminds me of A Hat in Time, especially with the 'gliding everywhere with double jump and fast acceleration'. That's a 3D game though.
Otherwise, I do think you're onto something. In high school I kind of made a similar type of platformer as you described but you're playing as a tiny RC car (hence why you can have slipper momentum and have so much control in your jump). I now want to explore that concept again since you're implying there is a demand for it.
Maybe we can start the trend towards 'vehicle based platformers'.