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(+1)

Okay, well, I can see a lot of work done here. The concept is interesting, and it seems to work without problems. I don't know if using real existing music is a good idea as far as licensing is concerned. And also maybe some post-processing could help with the picture.

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Music no problem, gonna remove it from the game after the jam is over.

Yes alot of time every hour I had, didnt close a eye the last two days, I went on a full 48 hour kill-streak getting it all working. For me this wasnt just a game jam or game for that matter , but more so a point that i am capable of this. I planned and prepped myself a few days before hand, watching tons of videos of game jam participants and learning tips & tricks from them.

My end goal is to eventually make games like this within a 24 hour span. So still have a long way to go, but this is the beginning to that journey!

Honestly wish I could have done more, didnt had time for UI or Audio. Simply because I am still converting from a 3D modeller to actual decent programmer. So lost 90% of my time to programming, such a waste.

yes post-processing, didnt get it to work straight of the bat, so delayed it and eventually forgot about untill now actually whoops! thx for reminding me, will write that down.

(+1)

that's a lot of dedication! Good luck!