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Great work, little tips for the future tho:

-Bug when holding object and running over a conveyor end. It destroys it from the players hand, very annoying. You could have easily solved that by disabling the collider once the player carries it for instance.

-Level design scale seems off, shelves are enormous for instance.

-Gameplay feels slow, purely because of movement its just constant walking back and forward, even with speed boost this is not fun.

Shelves are supposed to be like big warehouse ones. I agree with destroying objects. What I'd do about slow gameplay is maybe make levels shorter and more interesting? idk, it would require proper balance because some people find the game easy and others are struggling. Thanks for your feedback!