Only 16 minutes any% LET'S GOOO
I honestly loved the concept, this was a really solid and FUN entry on the jam. Really simple, really cool grappling mechanic, and a good level to boot. This is an amazing foundation for a game, if you ever with to keep developing it.
The only two things I didn't particularly liked:
- I felt I had to wait too much time on the ground waiting for the grappling hook cooldown. I understand the cooldown existing while you are in air, but on the ground I literally had nothing to do besides waiting, so I'd reset the cooldown when the player is on the ground.
- When I got the orange box, I didn't exactly knew what to do; I thought the game would automatically finish. So I just started falling until the ending game conversation. I actually really enjoyed going all the way back to the beginning, but I'd put something on the screen to indicate the player that now he must go back.
Really enjoyed the game, and hoping you'll keep developing it!
Viewing post in Space Elevator Maintenance Guy jam comments
Thanks for the feedback!
I definitely agree on your first point. It was something I planned to do but something personal came up on the last day and I had to submit the game early. Will definitely implement this!
On the second point, the lieutenant mentions that you have to bring the black box back to him to complete the mission, but I feel like it's easily missed especially as it shows up late in the dialogue. I will add a prompt when you pick up the black box to bring it back to the lieutenant as a reminder.
Again, thank you for the feedback and I'm glad you enjoyed the game!