Awesome prototype dude! It was a lot of fun and here are my critiques: no sound just really killed the mood (which is luckily a rather easy fix even if the music/sfx isn't your own). Also, I feel like the auto pickup was rather tedious by the end of the run. Also, a bug I spotted is the first enemy projectile never dealing damage.
On a positive note though I really loved the visual feedback I got from hitting enemies. The items being unique is fun and interesting trying to get the best stats. Sadly though the boss if you get the right gear is just pathetically easy due to bounce burn pierce and triple shot which is kinda disappointing after spending time getting the best stats out of your gear. Overall, A great prototype and am looking forward to new devlogs! Lastly, I really love the animations!
Also, just wondering, as a fellow developer how much experience do you have/ how much time are you spending on the project?