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(+5)

yeah the changes with lighting are unfortunate, i am going to work on updates for another week or so then take a break for awhile, but before i take off i'm going to take a day to restore the lighting + materials of the original version as an optional 'bedazzled' build, so keep an eye out for that by next week.

i really appreciate it- so much time was spent just zooming in the unity camera continuously piling on more dense junk on every surface- making all the models and doing that took up a ridiculous amount of the developmenttime, but im glad it sounds like the dense wonderland of junk to piss on came alive for you. i hope to do more updates eventually just to add more goofy bits, collectible junk, and broken out of bounds areas onto the heap...