Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Alright, that's an insane amount of custom meshes (if you made them yourself) to do in 3 days, props to you!

Now, unfortunately I will talk about the bad things. 

Was Lumen really necessary? It really hits on the performance.

I think the camera image became offset at some point, so I couldn't align myself properly to pick up the last key.

I didn't understand what does the bar on the right do, it was going up and down at random moment. I thought it's going down when I look at something disturbing, but I don't think that's the case anymore, because I was looking at meat at some point and it was holding at the top.

how to fix Lumen? (to better performance)

(+1)

I don't know ¯\_(ツ)_/¯
I just turned it off in my game
Lumen is a very performance heavy tech and works best on high end machines. It really likes ray tracing. And my laptop can't generate Distance Fields properly, so it creates a very bad ghosting effect. There was a similar effect in your game, so I suspect they weren't generated in your game either, but I don't know if it's my laptop's or your machine's problem.

the bar is your sanity, and you are 100%, but it's quite buggy