Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I have to admit that the concept of this game was pretty offputting and I initially ignored it.

This definitely fits the "so bad it's good" ethos. The gameplay is equal parts surprisingly fun and hilariously broken. You go flying in insane directions, but it's fine, that's totally how you make it to the end of the level.

I never finished the game, though. Levels 1-3 went well and I had a lot of fun with them. Level 4 I kept triggering the out of bounds detection even though I was well within the level. I tried the level select but it didn't work until I restarted the game. I tried Level 5, and after a few tries to get going sent myself flying off the end of the level.

I think the one issue other than the out of bounds thing in level 4 is that it's hard to tell if clicking is going to stop you or send you flying- it's not clear what the dive really does.

Thank you for giving my game a chance, despite being offputting. I'm glad that you had fun with the levels that worked. Level 4 was actually the only one that I didn't fully test. So the death collision zone might have been too high. The dive is supposed to send you downward, but I was having a weird issue with the physics, where your downward movement would slow down no matter what. It's probably an issue with my character controller. But thanks for letting me know about those issues, and thanks for playing the game!