This was so cool!! The GUI is so well implemented I thought it fit very well with the computer/programming theme of the game.
Using the repeating dialogue was a really nice touch and a smart way to get around the word limitations and also helped to build a sense of dread. The music was very fitting as well!
And I really enjoyed the last part of the game with the puzzle. I never thought to try to add puzzles to an O2A2 entry. It really goes to show just what you can do with such a limit time scope and assets!
I did notice a small bug where once you open the Iterations > Josef path, clicking "Up one level" doesnt work for that page.
Overall a very nice entry and I really enjoyed watching the story unveil itself as it went on! Thank you so much for making this!